Generate header in Rust build output directory

This commit is contained in:
George Thomas 2026-02-20 09:53:12 +00:00
parent 96ec5c1cb1
commit a018cc389a
3 changed files with 3 additions and 66 deletions

View File

@ -19,7 +19,7 @@ set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
RUST_DIR="$SCRIPT_DIR/rust"
HEADER_NAME="garnet_rs.h"
HEADER="$RUST_DIR/$HEADER_NAME"
HEADER="$RUST_DIR/target/debug/$HEADER_NAME"
# --- Step 1: Build Rust static library ---
echo "=== Building Rust library ==="
@ -66,7 +66,7 @@ echo " Patched header at $HEADER"
echo "=== Configuring Cabal ==="
cabal configure \
--extra-lib-dirs="$RUST_DIR/target/debug" \
--extra-include-dirs="$RUST_DIR"
--extra-include-dirs="$RUST_DIR/target/debug"
echo "=== Done ==="
echo "Run 'cabal run' to test."

View File

@ -40,7 +40,7 @@ do
<$> runIO (readProcessWithExitCode "cpp" ["-v"] "")
withHsBindgen
def
{ clang = def{extraIncludeDirs = Pkg "rust" : systemDirs}
{ clang = def{extraIncludeDirs = Pkg "rust/target/debug" : systemDirs}
}
def
$ hashInclude "garnet_rs.h"

View File

@ -1,63 +0,0 @@
#include <stdarg.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
struct T {
bool a;
uint8_t b;
};
enum Shape_Tag {
Circle,
Rectangle,
};
struct Circle_Body {
double radius;
};
struct Rectangle_Body {
double width;
double height;
};
struct Shape {
enum Shape_Tag tag;
union {
struct Circle_Body circle;
struct Rectangle_Body rectangle;
} body;
};
enum BTreeC_Tag {
Leaf,
Fork,
};
struct Leaf_Body {
int64_t value;
};
struct Fork_Body {
const struct BTreeC *left;
const struct BTreeC *right;
};
struct BTreeC {
enum BTreeC_Tag tag;
union {
struct Leaf_Body leaf;
struct Fork_Body fork;
} body;
};
void hello(const char *c);
void hello_struct(struct T t);
void hello_shape(struct Shape s);
__attribute__((const)) int64_t add(int64_t a, int64_t b);
int64_t sum_tree(struct BTreeC t);