weak-refs/src/UIO.hs

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{-# LANGUAGE MagicHash #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE UnboxedTuples #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE RecursiveDo #-}
module UIO where
import System.Mem
import System.Mem.Weak
import Data.IORef
import GHC.IORef
import GHC.STRef
import GHC.IO
import GHC.Weak
import GHC.Prim
import Control.Monad.Primitive
import Data.IntMap.Strict (IntMap)
import qualified Data.IntMap.Strict as IntMap
import Data.Set (Set)
import qualified Data.Set as Set
import System.IO.Unsafe
import Control.Monad
import Control.Concurrent
import Data.Foldable
import Data.These
import Unsafe.Coerce
import Control.Monad.Fix
import Data.List.NonEmpty (NonEmpty (..))
import Data.Semigroup
import GHC.Magic
data Done = Done
instance Semigroup Done where
{-# INLINE (<>) #-}
(<>) = seq
sconcat = mconcat . toList
stimes _ d = d
instance Monoid Done where
{-# INLINE mempty #-}
mempty = Done
mconcat = \case
[] -> Done
x : xs -> x `seq` mconcat xs
-- Unordered IO - we want to allocate things, strictly evaluate things, etc., but we don't actually care what order it is done in
newtype UIO2 a = UIO2 { unUIO2 :: State# RealWorld -> (Done, a) }
instance Functor UIO2 where
{-# INLINE fmap #-}
fmap f x = x >>= (pure . f)
instance Applicative UIO2 where
{-# INLINE pure #-}
{-# INLINE (*>) #-}
{-# INLINE (<*>) #-}
pure x = UIO2 (\s -> (Done, x))
UIO2 m *> UIO2 k = UIO2 (\s ->
let (ms, _) = m (uniqueState 1# s)
(ks, b) = k (uniqueState 2# s)
in (ms `seq` ks, b))
UIO2 m <*> UIO2 k = UIO2 (\s ->
let (ms, f) = m (uniqueState 1# s)
(ks, x) = k (uniqueState 2# s)
in (ms `seq` ks, f x))
instance Monad UIO2 where
{-# INLINE (>>) #-}
{-# INLINE (>>=) #-}
(>>) = (*>)
UIO2 m >>= k = UIO2 (\s ->
let (ms, a) = m (uniqueState 1# s)
(ks, b) = unUIO2 (k a) (uniqueState 2# s)
in (ms `seq` ks, b))
instance MonadFix UIO2 where
mfix k = UIO2 (\s ->
let (ks, result) = unUIO2 (k result) s
in (ks, result))
runUIO2 :: UIO2 a -> IO a
runUIO2 (UIO2 m) = do
-- We use a bang pattern here instead of "evaluate", because "evaluate" leaves a "seq#" clutting up our core, but the bang pattern does not
(!Done, result) <- IO (\s -> (# s, m s #)) --TODO: This returns the same state we were given; should we call uniqueState 1 or something on it?
pure result
-- The following is marked NOINLINE because unsafeDupablePerformIO is marked NOINLINE. I don't really understand it.
{-# INLINE unordered #-}
unordered :: IO a -> UIO2 a
unordered (IO m) = UIO2 (\s -> case m s of (# _, x #) -> (Done, x))
-- Force GHC to treat each of these state tokens as unique. This way, multiple identical calls, e.g. to newIORef are not treated as identical, because they have different state tokens. Ideally, we would inline this after common sub-expression elimination finishes, so that it is costless.
{-# INLINE uniqueState #-}
uniqueState :: Int# -> State# RealWorld -> State# RealWorld
uniqueState = noinline (\_ s -> s)